Interface Component Properties

    Click on a value to edit. Properties of this selected shape(s) are shown on the left. Values are on the right. An explanation of each property is shown in a box on the bottom.

    The four components accessible through the Tools bar are list box, scroll pane, push button and check box. Components can also be programmed directly in action script (see Components folder in Examples folder).

    Two frames are added by KoolMoves to the beginning of the movie for the purpose of loading KComponents.swf. KComponents.swf must be present in the same folder as the main swf for the movie to play the components. On exporting to swf or previewing a swf, KComponents.swf is copied to the working directory if components have been added through the KoolMoves gui or if "include interface components" is checked in Export Settings. The components export as Flash 6.

    The most important methods for interacting with the components that one might use in action script code are:
        checkbox1.getValue();
        listbox1.getValue();
        listbox1.setSelectedIndex(0);
        scrollpane1.loadContent("file.xxx");

Definition of Terms

    A component is drawn and manipulated with Flash MX action scripting.